Making of Adam
I have finished the main character model and added the basic animation to test the mechanics. Some details are missing from the illustration but that decision was made to keep the model optimum quality, yet I think some details can be added in place of existing. At the moment I focusing on getting the basic movement and mechanics running. Visual enhancements will be done after a significant development stage is completed. I have made first block interior and working on the enemy model, then code the behaviors.